====== Fun with Algorithms (in English) ====== Responsible: Eyla Willing |**Day** |**Time** | **Place** | **ekvv** | | Thursday | 10-12 | U10-146 | [[https://ekvv.uni-bielefeld.de/kvv_publ/publ/vd?id=79062927|392221]]| ===== Contents ===== * independent reading and understanding of scientific texts (in English) * composition of a short written report (as a practice for the bachelor thesis) \\ 5-8 pages in English * giving feedback to other written/oral presentations \\ notes * preparation and presentation of a talk \\ 20-40min ===== Timeline ===== |**When**|**who **|**What**| | 20. Oct 16| all | Start-up | | 27. Oct 16| all |Choose topics, introduction to writing | | 3. Nov 16 | group 1| reading+writing | | 10. Nov 16 | --- | canceled | | 17. Nov 16 | group 2| reading+writing | |24. Nov| group 1| reading+writing | |1. Dec| group 2| reading+writing | |8. Dec | all | How to do reviews. (possibly with a take-home-review)| |15. Dec| all |Deadline for first draft of essay. Do reviews in class. | |22. Dec| all |LaTeX beamer | |29. Dec| -- | -- (winter break) | |5. Jan| -- |-- (winter break) | |12. Jan| all |prepare talks | |19. Jan| all |3-4 talks | |26. Jan| all |3-4 talks | | 2. Feb| all |talks by CF,MH,MH | | 9. Feb| - | Hand in final essay (regarding reviews and feedback).| ===== Students ===== |** group**|**Name** |**Topic** | **paper**| **Talk** | | group 1 | Moritz H. | Heroes of Might and Magic III| DIO-2010 | | | | Michel H. | Tetris | DEM-HOH-LIB-2004 | | | | Chris F. | Zombie apocalypse | MUN-HUD-IMA-SMI-2009 | | | group 2 | Ruth R. | Zelluläre Automaten | | | | | Marius K. | ? | | | | | Dennis H. | Juggling with pattern matching | | | | | Nadine B. | Hydra | FLE-2009 | | ===== Topics ===== The topic of the talk/report should be recent and/or funny/interesting algorithmic problems and their solutions. The students are encouraged to suggest their own topics. Further suggestions are from different areas of algorithmics: * biological/medical algorithms * biometric algorithms * algorithms for data compression * distributed algorithms * geometric algorithms/graph algorithms * mobile algorithms * optimization algorithms * string algorithms * combinatoric algorithms * cryptographic algorithms * algorithms to solve games (Lemmings, Sudoku, Tetris,etc.) * network algorithms * robotics algorithms * algorithms on cellular automata (Game of Life, Ant games, Wator) * ... Other possibilities are publications of the conference "Fun with Algorithms".