Title

39xxxx Lecturer Semester Time and room ekvv

Short Description

Let's learn some algorithms for game AI, implement them, and compete against each other!

Game Code

Game: Code Runner. Code: ZIP

Tournament Results

Tournament 1: https://www.dropbox.com/sh/yhd479mh4u9e8n0/AABLZtQgVS_Wm6RPuDiOeC6Ka?dl=0

Schedule

Date Topic
13.04.2016 Organisation of the seminar
20.04.2016 Game Code explanation, Path Finding and Breath-First Search
27.04.2016 Overview of AI for games, Minimax algorithms
04.05.2016 Alpha-beta pruning; Negamax
11.05.2016 Tournament 1 - tatics discussion
19.05.2016 (no class)
25.05.2016 Pedro Feijao - Mastering the game of Go with deep neural networks and tree search
01.06.2016 Sayandev Paul- Solving heads-up limit Texas hold’em
08.06.2016 (Pedro is travelling)
15.06.2016 Annalena Kruse - A Survey of Monte Carlo Tree Search Methods
22.06.2016 Tizian Schulz - AIs for Dominion Using Monte-Carlo Tree Search
29.06.2016 Kevin Lamkiewicz - Solving Kalah
06.07.2016 Dominik Gründing - Nearly Optimal Minimax Tree Search / Igor - TBA
13.07.2016 Philipp Herwald - Learning Cooperative Games
20.07.2016 Marius Krause - Sokoban: Improving the search with relevance cuts

Selected Papers

References for Seminars

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