Next Meeting: Mo, 29.06., 17h, UV10
HMM Based Evolution
The idea is to use Transducers, which act like pairHMM for simulating evolutionary events. Those Transducers should be based on grammars, so there also a need for a specific grammar and its parser.
Responsibilities
Papers
Useful Web Ressources
First Ideas
One //Superannotation // for all possible annotations
User can create new Anootations using the Superannotation
All evolutionary steps will be built from a set of parametririzable basic operations:
Insertion
Deletion
Duplication
Double-Cut-Join
Move (Transposon)
Substitution
Transducer is sequence based
* Need of neutral state (no event)
* Step by step (base by Base)
Hierarchical annonations, tree like -- (Chromosome (Gen (Intron, Exon)), Transposon)
Further Bla
Mutationprobabilities (edges in phylotree (inverse probabilities) must be >= 1) will affect only outgoing edges from Match state
Probabilities will be stored in matrices for each annotation and mutation
Startingposition for Transposon/Satelites will be set automatically
Use Cases
Automaton Modell definieren √
Automaton Schnittstellen definieren & implementieren√
Automaton fuer Character-Basierte Evolution erstellen √/X
Automaton Controller erstellen √/X
Join Automata √
Import von konkreten Automata erstellen X
Schnittstelle zum User Interface herstellen X
Konkrete Automata fuer verschiedene Annotationen erstellen X
knapp 50% √
Final Report